Hybrid Real Time Scenario
This project connects Unreal Engine and TouchDesigner to create a dynamic, immersive event space. The 3D environment was built in Blender and imported into Unreal Engine, where real-time generative visuals from TouchDesigner were streamed to virtual screens inside the scene. Using Switchboard, a multiscreen setup across multiple machines was enabled, allowing for a seamless fusion of audiovisual design and real-time rendering.
Previous
Live Stage Simulation
Next