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    • Immersive Experiences,

    Kinect Fade Installation on Screen

    Interactive fluid animation reacting to a person's movement via Kinect depth tracking — coordinate mapping between sensor space and screen, smoothing for a stable response.

    • Immersive Experiences,

    Interactive Point Cloud Installation

    Real-time body point cloud from a Kinect depth stream, processed with OpenCV and TouchDesigner, Python handling control and integration. The interaction layer normalizes and smooths tracking data before it drives the visual.

interactive & real-time systems by TomBKN

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